In the Pursuit of Greatness
“Heavily outnumbered. Gates down in southern tunnel, another ram pounding in the eastern. Forward sentries retreating. Impossible to maneuver. Grins on every face. Preparing to charge.” -Orsik Ironhammer, Commander of the Sixth Legion
From PHB: Dwarves average about 4½ feet in height and are very broad, weighing as much as an adult human. Dwarves have the same variety of skin, eye, and hair colors as humans, although Dwarf skin is sometimes gray or sandstone red and red hair is more common among them. Male Dwarves are often bald and braid their long beards into elaborate patterns. Female Dwarves braid their hair to show clan and ancestry. Dwarven attire and equipment, including weapons and shields, are decorated with bold geometric shapes, natural gems, and ancestral faces.
Although they reach physical maturity at roughly the same age as humans, Dwarves age more slowly and remain vigorous well past 150 years of age, often living to see 200.
Dwarves in Ashara
Dwarves are fairly common in Ashara. Dwarven clans can be found in every mountain range, taking advantage of rich mineral deposits. As a culture, the Dwarves are very industrious, and are well-known for their skills in mining, metalworking, and brewing. By exporting their crafted goods, Dwarves have succeeded in becoming a very prosperous race.
Dwarven clan life is remarkably similar to that of Dragonborn. A Dwarf’s clan is his family, and every Dwarf has a duty to protect and serve his or her clan. Clanned Dwarves are more independent than their Dragonborn counterparts, however, and are frequently seen away from home, adventuring or searching for a location to settle a new branch of the clan. Some clans are less independent than others, however; a few even believe that a Dwarf who spends too much time on the surface will lose his connection to the stone, and to the clan.
Dwarves revere Baern, who legend says carved the first Dwarves from the best stone in Ashara. Dwarves in non-Dwarven cities often worship Orkanus, a god of The Court of Six who represents industry and innovation.
Playing a Dwarf in This Campaign
Playing a Dwarf in Ashara is much the same as playing a Dwarf in any other DnD setting. Playing a more standard race such as this gives you an opportunity to do almost whatever you want with the character’s background. While Devas and Tieflings, for example, have to fit into fairly specific archetypes in this setting, and are therefore slightly limited, the options for Dwarves are utterly infinite. For example, a Dwarf in Ashara could be a traditionalist, hailing from an underground stronghold and praising Baern, struggling to adapt to life on the surface… Or he or she could be an urban Dwarf, living in the cities of other races, exploring other cultures. Whatever background you come up with, rest assured that your character will fit in the world with no problem.